Tuesday, December 8, 2009

WOOHOOOOOOOOOOOOOOOOOO!

i GOT MY CHAOR!
Uh yeah sorry about that, I guess doing a card check on him would be good.
pros:
70 energy max
very well rounded stats
3 mugic counters
has fire
cons:
unique
bad ability
with that, I give him a 9.99999999999999999999999999999999999999999999999999999999999999999999999999.
So... yeah
-Fraf

Wednesday, December 2, 2009

Soaring in the Underworld

Fraf here. I know I say the underworld is my favorite trribe, but I don't show much.( having a codename named after an overworlder). So now, I'm gonna do another deck based around the underworld.

123
45
6

1.Ilx: sun chariot
2.Bladez: husk armor
3.Ilx: sun chariot
4.Ooloo: bronzeflight
5.Akkilbi: wev
6. najarin FF: balladeer's flute

x2 discord of disarming
searing symphony
x2 refrain of denial
void dirge

x2 plasmarrows
x2 strengthening bond
x2 marksman's preperation
x2 blind fury
x2 airize
x2 clashjet
x2 flying advantage
x2 poison steam
x2 airize
x2 aftermath feint

x2 rao'pa sahkk chimegrid
x2 forest of life da
x2 storm tunnels
x2 ravanaugh ridge
x2 cordac fall plungepool


strategy: man i like using akkilbi A LOT. Anyways, if he dies and your opponent's creatures are unequippped, you only have 2 creatures that can fight without killing themselves instantly.

There'll be more to come

- Frafdude

Tuesday, November 17, 2009

Whoa!

Fraf here. Sorry for the double post but I found 2nd creature ever to be made with all four elements! You want to see him? well here he is!
I'm gonna talk about him a little
Pros:
All 4 elements!
Great expend ability
good in the 2 common danian stats
Cons:
Low energy
No mugic counter
unique and loyal
If I were to rate this guy ( and I will) I would give him a 9/10 I mean, 4 elements is hard to ignore. but the fact that he has no mugical ability and his expend ability can only be used once for turn grabs Tassy's 10
Okay. I'm out
-Frafdude

Feel The Rain/Reign!

Hi. Fraf here. It's been a while since i've posted. Today I felt like giving you guys a danian deck. It's a pretty straight forward deck.

123
45
6


1. Mhein: evergreen tunic
2. Nimmei: Orb of forsight
3. Mhein: evergreen tunic
4. Uholdan: sandstorm shroud
5. Ambolx: wightless energy vessel
6. Makrobon: Balladeer's flute


Strain of Infection
x2 Katharaz's cacophony
x2 refrain of denial O/U
Adaptive prgression

x2 supercooled rain
x2 slime slam
x2 lightning burst
x2 squeeze play
x2 twister of the elements
x2 hive-phoon

Now to make up for those 5 build point rains...

x2 sunderground
x2 inner flood
x2 tidal surge
x2 aftermath feint

x2 infectorium
x2 mipedim valley
x2 mipedim mirage
x2 the storm tunnels flooding
x2 rao'pa sahkk chimegrid

Strategy: make sure you sacrifice the balladeer's flute on the first turn so that you can infect. your mandiblors adn infected creatures will help nimmei's hive ablility grow stronger. The inner floods will move ambolx's counters to makrobon. once there are at least 3 infected creatures on the board, use strain of infection to uninfect them, out 3 counters on makrobon, and then infect 3 other creatures. after nimmei dies, you can start using your counters for mugic. make sure that mhein is your last creature on the board for if all your creatures are in the discard, a 50 energy mhein will have a grand total of 100 enrgy. Impressive huh?

thanks for listenin'!

- Frafdude

Wednesday, September 30, 2009

A little reckless

Fraf here. So if you wanted to know what happend to my AU review, I have a draft of the underworld one I'm working on. But for now, I'd like to show you a deck with a ranted underworld creature.
Everyone hates him, I hate him and I'm all for the underworld! But, I'm gonna give him a chance. Well, hers the deck. Oh, and note that you'll find most of the creatures i'm talkin about here->http://chaoticcampaigns.blogspot.com/2009/09/sl-alliances-unravelled-review-part-two.html
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45
6
1. Kiru: burithean axe
2. Ketacc: evergreen tunic
3. Kiru: burithean axe
4. ragetrod: bronzeflight
5. skithia GS: mipedian balladeer's flute
6. akillbi:mipedian balladeer's flute
mugic:
x2 searing symphony
x2cadence clash
x2 arment adagio
attacks:
x2 ash torrent
x2 force strike
x2 consuming flame
x2 inferno claws
x2 petrifying power
x2 smoke surge
x2 firearm
x2 incinerase
x2 web cocoon
x2 matagore
locations:
x2 forest of life DA
x2 cordac falls plungepool
x2 rockriver canyon
x2 the pits
x2 underworld city
strategy: don't let akillbi die or else.
please rate
-frafdude

Monday, September 7, 2009

alliance unraveled review pt.1: No Tribe

Fraf here. My friend has been ranting me to blog more so I'm going to do a review of alliance unraveled( UA from now on). I will be rating them on their offensive ability, defensive ability, mugical ability,and supporting ability. So we'll start with the no tribe creatures.








stats
60
90
35
60
60


First up is Smildon. He has two mugic counters, can fight, and can defend creatures with the earth element. I really like him for all those reasons. He can also get rid of those locations with nasty abilities like mipedim mirage and other ones. I just wish he had more abilities and another element.

offense: 8.5
defense:9
support:8
mugical ability:8

overall:8.4



stats
50
65
25
85
65



You probably already saw this guy from my crazy outburst on him. He is awesome in tactical disposition which should bring his support pretty high. no elements, average stats, and no mugic counters. His element problem can be fixed with a detructozooka or obliterators but really just have him on your team for tactical disposition.




offense:7
defense:6
support:10
mugical abilities:0



overall: 6.5




stats
60
85
45
45
80

DEFINETLY my favorite out of the four I mean 3 mugic counters and offensive. No abilities for support but thats okay. Once again, I REALLY wish he had 1 more element...

offense:9
defense:9
support:6
mugical ability:9

overall:8.3



stats
90
60
20
50
70
I have been waiting SOOOOO long for this card and I am... DISAPPOINTED so now Cromaxx will get what he deserves, RANTING! Come on, 2 abilities that stop mugic from damaging him nuh uh. No mugic nuh uh, and giving the 2 elements to him BIG nuh uh. thats all i have to say...
offense:8
defense:6
support:4
mugic:ZERO
overall:5
Thanks for reading. I will continue the " Building a Deck" series later.
-Frafdude

Thursday, August 27, 2009

AWESOME!

LOOK AT THIS CARD!
AWESOME... right?
-Frafdude

Tuesday, August 18, 2009

Dreaming

Well, inever told any of my friends about this deck i have always been dreaming of. It's 1 vs. 1.


Khorror: mugician's lyre

mugic

trills of diminuition


Attacks
x2 reactive resolution
x2 marksman's preperation
x2 charge of the brave
x2 acceleration
x2 poison sphere
x2 daunting bravery
x2 shadow strike
x2 velocitrap
x2 spirit gust
x2 shriek shock

Locations

x2 brawler's burrow's
x2 the hive gallery
x2 broken edge
x2 mipedim oasis
x2 illusionary lake

Main strategy:

Sacrifice mugician's lyre to give khorror 1 mugic counter so that he may play trills of diminuition on himself.

Please rate

-Frafdude

Monday, August 17, 2009

Building a deck: Mugic

Frafdude here. Today, we'll talk about Mugic.





Mugic is a mix of magic and music. creatures in chaoitc cast mugic by paying mugic counters.
^
Mugic counters




Also, there are some mugics that can only be cast by certain tribes.



Most mugic also have a cost and as I said before, YES! There are mugic that cost 0 counters. Back to costs. some can cost more than 1 counter, so a creature with 1 counter cannot cast a 2 counter cost mugic.


That's all for now

-Frafdude

Wednesday, August 12, 2009

For all of you to know

All the cards I will be showing you for the " Building a deck" series will be rare and under.
This means all the cards i will show you should be fairly easy to get.

- Frafdude

Building a deck: Battlegear

Frafdude here. Today for all you beginning players, we will discuss battlegear.


Battlegears can help a creature in battle, give it more abilities, up your supply of mugic counters, and support your whole army. At the beginning of a game, battlegears start facedown unless it says ," Reveal this battlegear at the beginning of the game. " As you know, this is how a game is set up:


1 2 3
4 5
6

Here is a battlegear that might go on a creature in slots 1, 2, or 3:

As you see, this battlegear ups a creature's stats and energy.

Hereis a battlegear that might go on a creature in slots 4, 5, or 6:



As you can see, this battlegear ups your mugic supply and is revealed at the start of the game.
Reasons you want a supporting creature's gear face up is because a battlegear has no effect face down and the only way to flip it up is with abilities, mugic, or for the creature to become engaged, but of course you all know that most support abilities cost mugic and almost every mugic costs mugic ( yes there are 0 cost mugics).


Untill next time- Frafdude

Monday, July 27, 2009

Building a deck: Creatures

Frafdude here. For you beginning players, i would like to talk with about creature cards.

There are 5 creature types: overworld, underworld, mipedians, danians, and m'arrilians. Creatures also have 4 stats, courage, power, wisdom, and speed. They also have energy that falls if the creature takes damage. If a creature's energy drops to 0, they are destroyed. Creatures have special abilities that can help them in battle, or support others. Some creatures will also have the ability to cast mugic. the number of mugics they can cast are in the bottom left corner of the card. In a battle, creatures will be set up like this:

1 2 3
4 5
6

here is an example of a creature that should be in slots 1, 2, or 3.


min. avg max
50 60 70
65 75 85
10 20 30
55 65 75
45 50 55

stats are in this order:
courage
power
wisdom
speed
energy

As you can see, This creature' energy and stats are pretty high.

creatures in slots 4,5 or 6 may look like this.


min avg max
35 45 55
20 30 40
40 50 60
25 35 45
30 35 40

As you can see, this creature's stats and energy are pretty low, but it has 2 mugic counters and a supporting ability.

Also, some creatures have Unique, Legendary, or loyal on their card. Unique means you can only have 1 creature with that name in your deck. You can only have 1 Legendary card in your deck. Loyal means you can only have creatures of the same tribe in your deck.

We'll go more in depth with those tittles later but for now, his should help with creatures for you beginners.


-Frafdude

Building a deck: The Basics

Frafdude again. Now for all beginners, I will tell you things you need and may want


You Need:

6 creature cards
6 battlegear cards
6 mugic cards
20 attack cards
10 location cards

You May Want

tiny dice ( keep track of mugic counters)
a coin ( who goes first)
chaotic card protectors (protect your codes!)

Next time, I will tell you what each card does. Note that all the cards you will need wil be Chaotic cards.


-Frafdude

Hello


Hello. On most Chaotic blogs I am known as Frafdude. After much consideration, I have decided to make a blog that will guide beginning players to the tribes they want. Now to begin, I will tell you the basic needs to make a deck.


Lets get Chaotic- Frafdude