Friday, February 11, 2011

Hyper Hiadrom!

Hey readers! I have yet anoter deck that I want to show you.

123
45
6

1.Eremia/ Quaranium Pendant
2.Hiadrom RR/ Armbands of Lore
3.Hiadrom RR/ Armbands of Lore
4.Smildon/ Quaranium Pendant
5.Nom/ MBF
6.Najarin FF/ WEV

x2 ROD
x2 Anthem of Stone
x1 Momental Virtuosity
x1 RotR

8BP x2 Heptagon Hail
4BP x2 Charge of the Brave
1BP x1 Daunting Bravery
1BP x1 Mineral Mayhem
2BP x2 Mindvoid
2BP x2 Traditionalist's Charge
2BP x2 Arborsmash
0BP x2 Earthshape
0BP x2 Evaporize
0BP x2 Fear Projection
0BP x2 Shadow Strike

x2 Bodal's Arsenal
x2 Rao'pa Sahkk Chimegrid
x2 Phalanx Portcullis
x2 Hive Gallery
x2 The Cliffs

Strategy: This time I'm going to do it a little bit differently; more like Occasus does it.
Early Game:
The deck is a little bit weak. Najarin won't have many counters, and you'll be unaware of your opponent's strategy. Use the Hiadroms more in the Early Game with Nom give them earth in case they need energy.
Mid Game:
This is where the deck will really shine. Najarin will have some counters from locations and attacks, freeing up some counters for healing. Eremia will be able to soar to great hights in courage and Smildon can keep out bad locations and bad creatures.
End Game:
This part of the game should be pretty smooth as long as your Mid Game went well. You'll probably have way more healing than your opponent and tons of mugic counters.
Important Cards:
Smildon: Don't use Lomma. You need to keep out Azaia Mindscrying Chambers and Prexxor Chasm Blights.
Nom: Very multi-purpose in this deck. He can heal Hiadroms, Give courage to Eremia and Smildon, and keeps Najarin safe by giving him earth. Not bad for a common.
Heptagon Hail: Look it up. That will explain it all.

I really hope you like the new deck layout. I feel this deck is pretty resistant to most of the metagame. Well, see ya.
-Frafdude.

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